David Reitman | TMT & Games Industry Leader, Strategic Advisor, and Executive
TMT & Games Industry Leader

David Reitman

Strategy, Engineering & AI Services, Managed Services
Growth | M&A SME & Board Advisory

David Reitman is a senior Technology, Media & Telecom executive and strategic advisor with a games industry focus spanning strategy, digital engineering, AI implementation, enterprise services, and managed services. He is one of a handful of executives who has built dedicated gaming practices at two of the world’s largest consultancies, leading PwC’s gaming practice across Deals, Advisory, Engineering (Cloud, Data, AI), and Cyber Risk & Regulatory, and previously organizing and scaling Accenture’s gaming practice to over $100M in revenue, building the dedicated team that led client relationships across game developers, publishers, platform providers, and game technology companies.

His career spans the full gaming value chain, from backend infrastructure for EverQuest, World of Warcraft, PlayStation Network, and Xbox Live, to pioneering cloud gaming at Gaikai (acquired by Sony for $380M), to creating the white-label digital commerce category at Digital River that gave publishers an alternative to Steam’s distribution model.

David has been instrumental in successful capital raises and exits. As a senior business leader at Gaikai and Visionary Realms, he was pivotal in fundraising efforts including raises with Intel Capital, Comcast Capital, Qualcomm Ventures, Benchmark, and EA. He also contributed to successful exits including PlayGiga’s acquisition by Facebook as a Board Advisor, Switch and Data’s $880M acquisition by Equinix, and Hybris’s acquisition by SAP.

He provides Non-Executive Director and Board Advisory services across corporate strategy, product innovation, business development, and investment, with current and prior board engagements including Visionary Realms (NED), PlayGiga, Green Man Gaming, and Tangentix/GameSessions. He also serves as an M&A subject matter expert and institutional investment advisor with Gerson Lehrman Group, Third Bridge, and Guidepoint Global.

David is a recognized speaker at CES, GamesBeat, Wedbush Securities, GDC, Digital Entertainment World, and other industry forums.

Online Gaming Infrastructure

Built the backbone of online gaming

Shaped foundational backend technology and business operations for the platforms that became World of Warcraft, PlayStation Network, and Xbox Live during early roles at AT&T and Equinix.

International Business Strategy

Expanded AT&T into 13 global regions

Executed white-label go-to-market strategy, expanding AT&T’s data center and managed services business into 13 international regions including China, generating over $1.7B in revenue.

Cloud Gaming Pioneer

Gaikai → Acquired by Sony PlayStation

As VP of Business Development at Gaikai, developed the cloud gaming offering and go-to-market strategy, executing global content deals. The company was acquired by Sony and became PlayStation Now.

Digital Commerce

Created the white-label gaming commerce category

At Digital River, built EA’s Origin platform and pioneered the B2B commerce model that broke Steam’s distribution monopoly. Later, as Global Digital Commerce Lead at SAP Hybris, provided the commerce software platform that transformed the Sony PlayStation Store.

Enterprise Strategy

Games lead at the world’s largest consultancies

Built and led gaming industry practices at both Accenture and PwC, helping game publishers, platforms, and studios with strategy, technology transformation, and service delivery across the full value chain.

AI & Game Development

Pioneering AI where it matters: the production floor

Before AI became an industry buzzword, designed and implemented production-grade AI solutions targeting the unglamorous, high-cost layers of game development: certification automation, QA acceleration, and pipeline optimization, where the ROI is immediate and measurable.

Visionary Realms
Non-Executive Director · 2015–2021
Board Member
Corporate strategy and investment advisory. Studio developing Pantheon: Rise of the Fallen, founded by EverQuest co-creator Brad McQuaid. Led $2M Series A.
PlayGiga
Board Advisor · 2018–2019
Board Advisor
Corporate strategy and investment advisory for B2B white-label cloud gaming provider. Recruited by VC firm Adara Ventures.
Acquired by Facebook ($78M)
Green Man Gaming
Board Advisor · 2013–2018
Board Advisor
Strategic publisher and developer partnerships, commerce transformation, and market analysis for global game commerce retailer.
The Games Industry: Poised to Cross the Inefficiency Chasm into a Golden Era
An argument for why the industry’s decades of bespoke development methodology, rational in a high-growth environment, have become the central strategic challenge of this cycle, and what crossing that chasm actually requires.
LinkedIn · July 2024
The Game Platform Value Chain Will Drive A New Type of Platform Economy
Game platform providers are evolving into ubiquitous platforms extending their reach across the full development cycle, creating demand for new services and yielding a new paradigm for value creation.
LinkedIn · September 2023
Unlocking the Potential of the MENA Games Market
A comprehensive analysis of the Middle East and North Africa gaming market: demographic dynamics, revenue trajectories, localization strategy, and what international publishers need to understand before entering one of the industry’s fastest-growing regions.
LinkedIn · October 2023
Sustainability in Gaming: A Strategic Imperative
On why sustainability is not a compliance exercise for gaming companies but a business model opportunity, covering green development practices, operational efficiency, and the brand and community dimensions of long-term commitment.
LinkedIn · September 2023
Navigating the Paradox of Growth and Caution in Today’s Gaming Market
On the tension between record-breaking revenue growth and the risk-averse capital environment reshaping the gaming industry, and what it means for studios, publishers, and investors navigating both simultaneously.
LinkedIn · 2024
CES 2025“Monetizing Gameplay: The Impact of Microtransactions”
GamesBeat at the Game AwardsSpeaker: “Pixels to Pop Culture”
GamesBeat Summit Next 2022“AI and the Future of Gaming”
Wedbush Securities Games ForumInterviewed by Michael Pachter on AI in gaming
devcom at Gamescom, Cologne“ZIRP Rush: Investing In Today’s Games Market”
devcom at Gamescom, Cologne“The Evolution of Games Development and Why Hard Core Gamers Want A Subscription Game”
GDC“Successfully Migrating to F2P”
LA Games ConferenceKeynote interview with Gaikai CEO David Perry
Digital Entertainment WorldFeatured speaker
Future of Television ConferenceSpeaker on gaming convergence
DICE SummitIndustry leadership and engagement